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Space Grunts 2 2.0.3 - App Store




About Space Grunts 2

Land on a planet, find an entrance to a space station, and battle aliens, robots and hazardous environments using your deck of cards. Key features: ] Endless variation - Every game plays like a unique mission for your...

Land on a planet, find an entrance to a space station, and battle aliens, robots and hazardous environments using your deck of cards. Key features: ] Endless variation - Every game plays like a unique mission for your away-team - the layout is different every time. From the level layouts, to special events, and alternate paths. Every game will be unique. ] Unique card/inventory system - Your inventory is your deck of cards, every weapon, shield, or item you pick up is a card you use in battles and sits in your inventory (your deck). ] Unlockable extras - Complete challenges to unlock special Trinkets to help you in your games. Complete multiply missions to permanently unlock Buff cards, and increase your experience level to unlock special passive cards. Gameplay: Every game you play is uniquely generated from building blocks. No two levels are the same, no two game sessions are the same. As you progress through the levels you get to collect items for your inventory : weapons, shields, and dozens of other type items. Each item in your inventory is a card in your deck. Don’t want certain cards? don’t pick them up! That’s how you build your deck in this game: as you go. When you encounter aliens, you will engage with them in a card-battle: Either you or the alien will choose the first card, depending on who attacks who. And then the other picks his card. Defeat the alien, and move on to the next! Card battles are swift, and to the point. The game will randomly generate events, alternate routes and decide what effects plant-spores have on you or the aliens. Like I said: no two games will be the same!

Version History fixed some rendering issues on Retina displays 2.0.3 03/21/2025 Fixed game running at double speed on some devices 2.0.2 03/18/2025 updated to latest iOS 2.0.1 03/13/2025 CAPTAIN! - we now have support for PORTRAIT mode ! ( and landscape ) - also improved touchcontrol-setup screen - fixed some positioning on devices with a notch 1.23.1 06/19/2020 CAPTAIN! - we now have support for PORTRAIT mode ! ( and landscape ) - also improved touchcontrol-setup screen 1.23.0 06/15/2020 - added: Electricity surge hazard - can spawn from plasma bombs + lights - added: Electricity surge event (events are randomly decided each game, this one can appear in World 2 and up) 1.22.0 05/15/2020 Captain, we have a maintenance update, fixing a lot of tiny bugs for you: - fixed: big-scenery blocking corridors/areas - fixed: crash using the tactics card near a crate/non-creature - fixed: NPC vanishing but area remains blocked - fixed: NPC-dialog not closing correctly near special teleporter - fixed: bio-dome exit not working unless power is restored (even tho door still opened up) - fixed: terminal placed inside walls 1.21.0 05/05/2020 Captain, new area's discovered and scenery found including - fixed: Scavenge boxes always gave copies of a single random card. Now they give proper random cards - fixed: keycards could be placed in "hidden-rooms" and without a bomb, you couldn't access those - fixed: tiny chance a tornado flings you in a locked or secret room without a key to get out. - fixed: few info dialogs not popping up 1.20.0 04/30/2020 Captain, we setup some new functional rooms behind blue doors: - added: MedLab rooms - added: Teleporter room - optionally brings you to lowest floor (very rare spawn) - changed: fruit-room now less fruit (was bit overkill) 1.19.0 04/24/2020 Captains, here are a few new cards for you to try out! - added: new card - Cover - added: new card - Shotgun - added: Tiny Scavenge box - adds 3 cards - changed: Scavenge box now adds 5 cards 1.18.0 04/16/2020 Captain, alien life-forms are getting more violent, and are now stealing exit-keys ! - added: Red-keys can now be stolen by Aliens ! (NPC at start of level will let you know) - added: "interactive-sign" above NPC's head - fixed: incinerator still did harm even with "Fireman datacard" activated - fixed: Blindness is now properly reset on a new game - change: shortened dialog-close button pop-up delay 1.17.0 04/09/2020 Captain new crawlspace discovered and a super event! - added: Superman event - extra boost to attack+defense stats.. Acid is your kryptonite! - added: Alternate route - Crawlspace - added: new card: Card Printer (found in Crawlspace) - fixed: iOS swipe-up closed the app 1.16.0 04/02/2020 Captain, we found new friendly life! - added: NPC's with various items (random, red-card, power-card) - added: can now also check on your Active modifier cards - added: Buff cards now also added to pause screen - fixed: oops! perma-buff cards were never actually activated :D - fixed! 1.15.0 03/27/2020 Captain, new life forms and watch out for blindness! - added: new creature: Ooze - added: new creature attack - Ooze spit - added: new creature Acido (fast acid spitting creature) - added: player can now become blind(ed) (by ooze spit) - fixed: saving Sickness state of player 1.14.0 03/19/2020 Captain, we have a set of new cards available for you this week: - added: new item - Super-shocker - like shockwave but wider range - added: new item - "Overheated" gun card - will do good damage, but you'll drop some cards from your deck (due to hotness) - added: new item - "Sandbag" the sand will blind your opponent. Turning their attacks into random hit and mostly miss. - added: new item - "Random" when played turns into a random other card. - added: new passive card: Fruity - all fruit will be healthy - added: new passive card: Pillpop - sickness will not befall you! - fixed: Updated the wiki with new aliens+cards info 1.13.0 03/13/2020 Captain, we have a new set of improvements for you: - added: Wall terminals + Data cards - Improved resolution on iPads - added: Junk can now be punched (fists) - fixed: MFI controller support on iOS for full list of changes: www.spacegrunts.com .. See you next week captain! 1.12.0 03/05/2020 Captain, new life detected in this update! - New creatures added - Teleporters now have more functionality - Some aliens are now faster (2 turns) - fixed some tornado issues full changes on spacegrunts.com 1.11.0 02/28/2020 Captains, this update comes with FRUIT! and a LOT of improvements: - added: Fruit - instantly heals, but can be rotten (lowers HP) or poisonous (sickness) - added: few new level building blocks - added: replaced (fairly useless) "Retreat" card with "Beam out" card - taking you to last safe spot - fixed: in-teleporting aliens should never be sleeping - fixed: level-generator bug in 4-direction rooms - fixed: lowered "XP" steps required to unlock later XP levels - fixed: power-shield card ended turn (for no apparent reason) - fixed: monsters now more likely to avoid hazards when moving (like acid) And a host of other fixes and additions. For the full changes list: www.spacegrunts.com 1.10.0 02/23/2020 Captains, we spice up the planets environments in this weeks update ! Energize! - added: alternate graphics for every region (randomized for more variation) - added: new level building blocks - fixed: re-organized skills and buff card code handling for future updates - fixed: split tornado-event and single-tornado dialog text - fixed: healing (sickness) now only works when using a medi-kit or enhancer card - fixed: player energy wasn't correctly saved in saved-game 1.9.0 02/14/2020 Captains, you can now customize your character! - added: Character customization - added: mechanical walls are now visible on the radar - added: transparency to walls blocking your view - fixed: double check for levels creating an exit - fixed: Tornado's now vanish after tossing player 3 times 1.8.0 02/07/2020 added: Tornado entities + events - they shuffle your deck, and teleport you to last safe spot added: update info dialog at start added: mechanical-walls added: variation of new level design-blocks added: new hints (on character select screen) fixed: better balancing on the strength of The Blob (end boss) fixed: possible cause for rare crashing when using Vial card fixed: Bio-dome showing up multiple times in a game fixed: improved settings menu items 1.7.0 01/30/2020 Captain.. we upgraded the ships systems: - added: Patron-names to the credits screen - added: More information through Captain log voice at start of new areas - added: option to Mute captains voice (see sound in setup menu) - fixed: bug in level generator causing player to end up in "the void" without a level - fixed: Flamer entity image in Codex - fixed: Cap-log triggers less often on first level (on restarts) don't forget to drop a rating/review if you enjoy the game.. helps a lot! 1.5.0 01/17/2020 fixed: rendering bug in pause screen when selecting cards fixed: blackrose card wasn't working correctly 1.4.0 01/09/2020 - added: new levels layouts! - added: Trinket items - unlockable by completing challenges, enhance your game sessions! - fixed: alien-codex information showed wrong names/data - fixed: rare crash (when using Idle card) 1.3.1 12/24/2019 - added: new levels layouts! - added: Trinket items - unlockable by completing challenges, enhance your game sessions! - fixed: alien-codex information showed wrong names/data 1.3.0 12/21/2019



Previous Versions

Here you can find the changelog of Space Grunts 2 since it was posted on our website on 2021-12-17 22:53:07. The latest version is 2.0.3 and it was updated on 2026-10-18 06:06:00. See below the changes in each version.

Space Grunts 2 version 2.0.3
Updated At: 2026-10-15
Changes: Version History fixed some rendering issues on Retina displays 2.0.3 03/21/2025 Fixed game running at double speed on some devices 2.0.2 03/18/2025 updated to latest iOS 2.0.1 03/13/2025 CAPTAIN! - we now have support for PORTRAIT mode ! ( and landscape ) - also improved touchcontrol-setup screen - fixed some positioning on devices with a notch 1.23.1 06/19/2020 CAPTAIN! - we now have support for PORTRAIT mode ! ( and landscape ) - also improved touchcontrol-setup screen 1.23.0 06/15/2020 - added: Electricity surge hazard - can spawn from plasma bombs + lights - added: Electricity surge event (events are randomly decided each game, this one can appear in World 2 and up) 1.22.0 05/15/2020 Captain, we have a maintenance update, fixing a lot of tiny bugs for you: - fixed: big-scenery blocking corridors/areas - fixed: crash using the tactics card near a crate/non-creature - fixed: NPC vanishing but area remains blocked - fixed: NPC-dialog not closing correctly near special teleporter - fixed: bio-dome exit not working unless power is restored (even tho door still opened up) - fixed: terminal placed inside walls 1.21.0 05/05/2020 Captain, new area's discovered and scenery found including - fixed: Scavenge boxes always gave copies of a single random card. Now they give proper random cards - fixed: keycards could be placed in "hidden-rooms" and without a bomb, you couldn't access those - fixed: tiny chance a tornado flings you in a locked or secret room without a key to get out. - fixed: few info dialogs not popping up 1.20.0 04/30/2020 Captain, we setup some new functional rooms behind blue doors: - added: MedLab rooms - added: Teleporter room - optionally brings you to lowest floor (very rare spawn) - changed: fruit-room now less fruit (was bit overkill) 1.19.0 04/24/2020 Captains, here are a few new cards for you to try out! - added: new card - Cover - added: new card - Shotgun - added: Tiny Scavenge box - adds 3 cards - changed: Scavenge box now adds 5 cards 1.18.0 04/16/2020 Captain, alien life-forms are getting more violent, and are now stealing exit-keys ! - added: Red-keys can now be stolen by Aliens ! (NPC at start of level will let you know) - added: "interactive-sign" above NPC's head - fixed: incinerator still did harm even with "Fireman datacard" activated - fixed: Blindness is now properly reset on a new game - change: shortened dialog-close button pop-up delay 1.17.0 04/09/2020 Captain new crawlspace discovered and a super event! - added: Superman event - extra boost to attack+defense stats.. Acid is your kryptonite! - added: Alternate route - Crawlspace - added: new card: Card Printer (found in Crawlspace) - fixed: iOS swipe-up closed the app 1.16.0 04/02/2020 Captain, we found new friendly life! - added: NPC's with various items (random, red-card, power-card) - added: can now also check on your Active modifier cards - added: Buff cards now also added to pause screen - fixed: oops! perma-buff cards were never actually activated :D - fixed! 1.15.0 03/27/2020 Captain, new life forms and watch out for blindness! - added: new creature: Ooze - added: new creature attack - Ooze spit - added: new creature Acido (fast acid spitting creature) - added: player can now become blind(ed) (by ooze spit) - fixed: saving Sickness state of player 1.14.0 03/19/2020 Captain, we have a set of new cards available for you this week: - added: new item - Super-shocker - like shockwave but wider range - added: new item - "Overheated" gun card - will do good damage, but you'll drop some cards from your deck (due to hotness) - added: new item - "Sandbag" the sand will blind your opponent. Turning their attacks into random hit and mostly miss. - added: new item - "Random" when played turns into a random other card. - added: new passive card: Fruity - all fruit will be healthy - added: new passive card: Pillpop - sickness will not befall you! - fixed: Updated the wiki with new aliens+cards info 1.13.0 03/13/2020 Captain, we have a new set of improvements for you: - added: Wall terminals + Data cards - Improved resolution on iPads - added: Junk can now be punched (fists) - fixed: MFI controller support on iOS for full list of changes: www.spacegrunts.com .. See you next week captain! 1.12.0 03/05/2020 Captain, new life detected in this update! - New creatures added - Teleporters now have more functionality - Some aliens are now faster (2 turns) - fixed some tornado issues full changes on spacegrunts.com 1.11.0 02/28/2020 Captains, this update comes with FRUIT! and a LOT of improvements: - added: Fruit - instantly heals, but can be rotten (lowers HP) or poisonous (sickness) - added: few new level building blocks - added: replaced (fairly useless) "Retreat" card with "Beam out" card - taking you to last safe spot - fixed: in-teleporting aliens should never be sleeping - fixed: level-generator bug in 4-direction rooms - fixed: lowered "XP" steps required to unlock later XP levels - fixed: power-shield card ended turn (for no apparent reason) - fixed: monsters now more likely to avoid hazards when moving (like acid) And a host of other fixes and additions. For the full changes list: www.spacegrunts.com 1.10.0 02/23/2020 Captains, we spice up the planets environments in this weeks update ! Energize! - added: alternate graphics for every region (randomized for more variation) - added: new level building blocks - fixed: re-organized skills and buff card code handling for future updates - fixed: split tornado-event and single-tornado dialog text - fixed: healing (sickness) now only works when using a medi-kit or enhancer card - fixed: player energy wasn't correctly saved in saved-game 1.9.0 02/14/2020 Captains, you can now customize your character! - added: Character customization - added: mechanical walls are now visible on the radar - added: transparency to walls blocking your view - fixed: double check for levels creating an exit - fixed: Tornado's now vanish after tossing player 3 times 1.8.0 02/07/2020 added: Tornado entities + events - they shuffle your deck, and teleport you to last safe spot added: update info dialog at start added: mechanical-walls added: variation of new level design-blocks added: new hints (on character select screen) fixed: better balancing on the strength of The Blob (end boss) fixed: possible cause for rare crashing when using Vial card fixed: Bio-dome showing up multiple times in a game fixed: improved settings menu items 1.7.0 01/30/2020 Captain.. we upgraded the ships systems: - added: Patron-names to the credits screen - added: More information through Captain log voice at start of new areas - added: option to Mute captains voice (see sound in setup menu) - fixed: bug in level generator causing player to end up in "the void" without a level - fixed: Flamer entity image in Codex - fixed: Cap-log triggers less often on first level (on restarts) don't forget to drop a rating/review if you enjoy the game.. helps a lot! 1.5.0 01/17/2020 fixed: rendering bug in pause screen when selecting cards fixed: blackrose card wasn't working correctly 1.4.0 01/09/2020 - added: new levels layouts! - added: Trinket items - unlockable by completing challenges, enhance your game sessions! - fixed: alien-codex information showed wrong names/data - fixed: rare crash (when using Idle card) 1.3.1 12/24/2019 - added: new levels layouts! - added: Trinket items - unlockable by completing challenges, enhance your game sessions! - fixed: alien-codex information showed wrong names/data 1.3.0 12/21/2019
Space Grunts 2 version 2.0.3
Updated At: 2025-03-21
Changes: fixed some rendering issues on Retina displays
Space Grunts 2 version 2.0.3
Updated At: 2025-03-21
Changes: Mar 21, 2025 Version 2.0.3 fixed some rendering issues on Retina displays
Space Grunts 2 version 1.23.1
Updated At: 2020-06-19
Changes: Jun 19, 2020 Version 1.23.1 CAPTAIN! - we now have support for PORTRAIT mode ! ( and landscape ) - also improved touchcontrol-setup screen - fixed some positioning on devices with a notch


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Downloads: 6
Updated At: 2026-10-18 06:06:00
Publisher: Pascal Bestebroer
Operating System: IOS
License Type: Free Trial